- Avorion - Soundtrack Download Torrent
- Avorion - Soundtrack Download Mp3
- Avorion - Soundtrack Download Youtube
- Avorion - Soundtrack Download Free
- 2Confirmed Upcoming Changes
- 3Unconfirmed Planned Content
- 4User Suggestions
This is the official roadmap for Avorion by Boxelware.
Avorion.v1.1.4.RIP-SiMPLEX download A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy. Avorion takes sandbox aspects from games like X or Freelancer, throws in co-op multiplayer and lets you build your own ships. It features ships made of freely scalable blocks that can be procedurally generated and that break into pieces where they're hit in space fights. Buy Avorion CD Key! Activate the Key on your account to download Avorion CD Key at the best price!
Preface
Avorion (2020) Update v1.1.4 PC Game Developer: Boxelware Publisher: Boxelware 30MB Languages: English,German,Spanish,Russian,Simplified Chinese Genre: Action, Indie, Simulation Release Date: 9 Mar, 2020 A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build. This is the official Soundtrack of Avorion in OGG format, containing 22 tracks of over 143 minutes total of ambient and electronic music. It contains all the great ambient music that makes Avorion the stunning and relaxing experience that it is.
Developer Note:'These are all features that we would like to introduce to the game, but it's no guarantee that we actually do it! Some of these have been partially added, others are worked on right now. So please be patient, it might take us a while to get through the list!'
Confirmed Upcoming Changes
These are confirmed features/updates that will be coming to the game.
Last update: November 2020.
Developer Note:'For the future, we want to make sure to not spread our efforts too thin, since we're a small team. We've added so many systems where we're only scratching the surface, and that makes the game feel unfinished. We want to implement our own vision of the game, and to do that, we'll have to stick to what we're good at. That means fleshing out some systems that work really well in the game, but at the same time, it means reducing, maybe even removing some systems that we think don't work well. In general, we want to go towards less micro-management intensive, finicky gameplay and more towards macro decisions & commands.'
Upcoming Updates
- December 2020 Update: QoL & Bugfixes
Big Changes - 2021
Developer Note:'Rough timeframe for these changes is Q1/Q2 2021.'
- Improvements to UI visuals
- New progression system based on knowledge for different materials
- More diverse faction areas on the galaxy map
- Central vs. outer regions where different rules apply
- Less micro-intensive commanding of ships
- More kinds of commands (ie. go trade, go salvage, go explore)
- More importance to captains
- Improved performance for remote ships
- Scenario: 'Classic Avorion' without the new progression
- Scenario: 'Free Play' that can be configured to your individual liking
- Autopilots
- Removal of the 'Independent Targeting' damage penalty
- Instead, each turret can potentially fire independently and can be configured to do so
- Amount of independently firing turrets can be increased with upgrades
- Example: TCS upgrades will contain independent firing slots
Smaller Changes - 2021
- Various community-requested & QoL features
- Improvements to the tutorial
- Listing of build mode features & 'tricks' in the encyclopedia
- Fighter balance adjustmnets
- Bounties on bulletin boards
- Improved visuals for asteroid fields and busy sectors
- Civilian ships that travel around for improved flair
- Photo Mode
Unconfirmed Planned Content
This is the official list for what we've planned with the game. Just because a feature is listed here, doesn't mean it'll be implemented. These features aren't in any kind of order.
Last update: November 2020.
General Content
- Fleet warp drive to take your entire fleet with you when jumping as long as they're in close proximity
- More different upgrade types
- Strafing in Keyboard mode
- Travel Hubs where players can fast-travel to other travel hubs
- Specialty goods, maybe 1 - 3 per faction
- Improved controls of allied ships
- (done) Hackable Containers
- (done) AI uses workshop ships
- (done) Real docking where one ship actually attaches to the other
- (done) Improved visuals for AI ships
Graphics
- Blocks that create an exhaust particle effect
- Blocks that create a spark particle effect
- Motion Blur
Combat
Avorion - Soundtrack Download Torrent
- Stealth Mechanic
- Cloak blocks
- Weapon: Ion Cannon that drains energy on hit
- Weapon: Mines
- Weapon: Anti-Matter cannon that shoots slow but incredibly powerful anti-matter shots, drains entire battery on shot
Multiplayer
- (done) Settings for balancing PvP on servers
- (done) These settings will include limited number of ships, volume and stations per player
Scripting API/Modding
- Make galaxy size moddable
- Make materials moddable
- Control camera via scripts
Endgame Content
- (done) Legendary Bosses for after the Guardian was killed, that are really hard to beat and require different tactics
- (done) Legendary Weapons with unique visuals and/or effects
- Anomalies
- Radiated sectors
Events, Missions, Story
- More Events happening
- More Distress Calls
- More Bulletin Board Missions
- (done) Spawn Xsotan fleet when the wormhole to the center is opened
- Event: Distress call from ship with a reactor leak, players must fix the leak
- Event: Wave-By-Wave attacks from Enemies that end in a boss fight
- Event: A crewmember has a life-threatening accident and you have to ship them to another station for medical care
- (done) Event: A station needs resources/goods in 20 minutes
- (done) Event: Protect a convoy during a transport mission
- Mission: Find a smuggler's stash (then decide if you want to keep it or give it to him)
- (done) Mission: Investigate missing freighters
- Mission: Investigate goods being stolen from container fields
- Sector: Deserted pirate asteroid with lots of stolen goods in containers floating around it
- Sector: Minefield
User Suggestions
These features are user suggestions that were confirmed as future features.
Last update: November 2020.
General
- (done) Changing of save game location
- (done) Make trailer ship designs to be available as blueprints
- General lower size (volume) limit for ships: Reason is griefing
- Reputation gain for healing AI crafts (up to a certain level)
- Balance missions in starting region to have easier conditions
- Have ships attack with priorities: Ships -> Stations -> Rest
- Have Energy Suppressor Satellites turn into wrecks when they burn out
- Warnings before buying dangerous/illegal goods
- (done) Execution of map commands only after confirmation
- Increase range of mining/salvaging fighter salvaging command
- (done) Station that uses Industrial Tesla Coils
- (done) Tutorial improvements: New features (map commands & enchaining)
- (done) Have ships of factions refuse to give out the coordinates of their home system if relations are at bad
Scripting & Modding
- Improve render callbacks for cleaner layering
- Add functionality to check if chat window is open
- (done) Add server side API that tells when player loaded the sector. Not just joined, but all resources were loaded and 'Space' pressed.
Visuals
- Scale explosion size with weapon size
UI Improvements
- (done) Turret Factory: Add 'duplicate turret' function (will be resolved through turret blueprints)
- (done) Allow movement of fighter squads in list
- (done) Color menu improvements
- Make the player's ships' hyperspace bars visible on galaxy map if charging
- Show credit rewards for mission completion on the current missions screen under player info
- Cancel Button for refinery
- (done) Change sorting of dialog options, so that players won't accidentally take an option that is bad for them
- (done) Show the ship dimensions (x-y-z meters)
- (done) Add ship name to chat report about passage fee to give players more information
Avorion no sound / no audio in game / have no sound at all
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Avorion - Soundtrack Download Mp3
Avorion The video game. Hello and welcome. You have no sound / no audio in game menu or in your Avorion gameplay ? First thing to do is to download and install this and audio issue will be fixes. Sound still not working ? Then you need to be sure that you have latest sound audio driver installed first. How to see if the driver is latest ? Follow the guide from bellow. Also if the sound driver is good, you need to set The sample rate and bit depth for sound for Avorion.
But Remember ! This guide is useless if your drivers are oudated ! so update your sound driver first !
'Who does not have an Elder, buy one. Who does not have driver updated, update it' (adapted by Sorin B.)
How to set sample rate and bit depth for sound:
First right click on sound icon from bottom right corner and then select:
Playback Devices and then look for active sound card (circle gree arrorw)
Example:
Done.
More sound fix Solutions:
Update ! What to do if this tutorial does not work? Try another fixes :
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Avorion - Soundtrack Download Youtube
Avorion : Game for Windows.
This was a tutorial to fix no sound for game Avorion, game is running but no sound, game is working but i don`t have any audio / sound, set sound for Avorion, no shooting sound, no city sound, no ambience sound, no in-game sound, no music Avorion vehicle, voice actors have no sound, only character sound, Avorion 2020 no sound fix, Avorion no sound, Avorion 2020 no sound, Avorion 2020 no voice sound, sound is not present, sound is muted, no sound error
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Article posted by Author: Sorin B. on: 2020-03-10
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